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cycles render engine - How to output ID masks as seperate files for compositing? - Blender Stack Exchange
![Issue with pixelated Texture id - this means that when trying to mask the colours in Mixer I'm getting a lot of stuff misaligned and low resolution. Is there a way to Issue with pixelated Texture id - this means that when trying to mask the colours in Mixer I'm getting a lot of stuff misaligned and low resolution. Is there a way to](https://preview.redd.it/02umwzo5c5761.png?width=640&crop=smart&auto=webp&s=09e5a6e5f2be3f4afecdd323d3baf0910c5cc0c3)
Issue with pixelated Texture id - this means that when trying to mask the colours in Mixer I'm getting a lot of stuff misaligned and low resolution. Is there a way to
Material ID Mask with transparent shader - Compositing and Post Processing - Blender Artists Community
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